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SleepyghostNiko Mäkelä's |
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24.6.2009
Site is due to redesign soon because projects I've been working on for past 5-6 months are finally nearing competion. I'll size the site down a lot and focus on video presentation. Also you'll see old works no more.
Take a (one pic) peek at my animation story under Wip'n Doodles, top-left image.12.3.2009
Our feature movie trailer is out!
Go see And White Was The Night at Vimeo. It is a Guiding Light Flicks and Uphill Films production.
Also I'm well into production of my own short animation. There's 3 new pics in Wip'n Doodles.21.1.2009
Again 1 new pic in in Wip'n Doodles.9.1.2009
1 new pic in in Wip'n Doodles.28.12.2008
2 new images in 3D-section.8.11.2008
Absinthe and a sculpt in progress. See Wip and 3D.1.11.2008
Ferret! See Anims.21.10.2008
Little thing in Wip'n Doodles.19.9.2008
Blood and pulp! See Animations. It's a visual effect for a film, sort of semi-realistic. Also updated the timelapse video, now full time counter and two formats available.27.8.2008
Fisherman's Friend character animations are back! Now FF is together with Fear Factor. I re-made previous FF-animations for this(campaign by RNO Finland).19.8.2008
Updated the Gmax Help-document. It is indexed too.7.8.2008
Many things going on as usual. Something I can show is a modeling timelapse in anim-section. Watch me build a head :)25.7.2008
Ultima 6 Project, our freeware game, has reached Milestone 5, which expands the playable world and story. Feel free to download and play. You will need Dungeon Siege(few euro in a store) to run it, though. U6P has had me for 3D models, characters, animation and more since Jan 2006.17.7.2008
A little update: Added some links to Documents and one image to Work in progress.1.7.2008
A bran new Sleepyghost! Website is rebuilt as a sunnier version - just like I hope this summer will turn out to be.
Added several images to galleries, go browse. Also there's a new section called Documents where you'll find little docs(currently on Gmax) I've written (and links coming soon).
3DModels and scenes mostly |
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Click images to open. Images presented here go (roughly) from new on the top to old at the bottom. If Ultima 6 Project (many images present here) got your interest, check the site to see more. |
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AnimationsLittle clipsRight-click picture and "save file as" |
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Ferret - talk test
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Finaali - a bloody visual effect
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Character project - head modeling timelapse
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Fisherman's Friend character & animations, 2007, made for RNO Finland.
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MultimediaGraphics for interactive projects |
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Click images to open. |
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Documents
Docs and links
- Docs : Gmax and Ultima 6 Project
Sometimes I write little quides on creating 3D with Gmax for our game team. Lately I've collected them into 2 PDF-documents. One has general tips on making 3D for games with Gmax, the other focuses on texturing/UV-mapping characters in Gmax. Please note that these were not originally written for everybody.
Use the documents at your own risk and where you want, but if you borrow please credit me as the source, thank you.
I will update at least the general 'guide' occasionally so it gets better with time. And I will try to keep these available for some time. I hope the docs are of use to you.
3d_help_gmax.pdf
PDF, 534kb. ver. 1.9.
character_mapping_gmax.pdf
PDF, 558k. ver. 1.0.
- Links : Inspiration
Anfinnsen, Arild
Baysal, Timur (Taron)
Bergkvist, Linda
Blanché, Pascal
Bouvier, Nicolas
Bruckner, Jean-Francois
Church, Ryan
Coffin, Pierre
Cortina, Francisco
Dusso, Yanick
Ferrand, Nicolas
Hyung-tae, Kim
Marquis, Xavier
Mullins, Craig
Stahlberg, Steven
Van Der Byl, Leigh
Author
Niko Mäkelä

Animator, illustrator, 3D generalist and a friendly fellow, Niko Mäkelä creates for the digital world and focuses on 3D. Has covered tasks in the fields of illustration, animation, interactive(game/multimedia) and motion pictures. Work experience in mentioned is about 5 full years now.- Skill Set
- 3D: modeling, texturing, lighting and animation
- 2D: illustration, print-work, web(graphics rather than code), video editing and more
- Multimedia: Mixing all of the above. Have experience in making art for learning media and games.
- Tools (currently favoured but not limited to)
- Photoshop
- Modo, Lightwave, Gmax
- Flash
- Video Vegas
- Milestones
- Barchelor of Arts (326op / 326ects, major: Cultural Anthropology), 2006, Jyväskylä University, Finland. Degree is bloated with extra like Multimedia(BA equivalent), Visual Communication, Journalistics, languages, Computer Science and Literature.
- Animation Production diploma programme (Tampere Polytecnic)
- Multimedia and Digital Animation (Cumbria Institute of the Arts, UK, 2002)
- 2 Multimedia productions (all graphisc & design, 2D and 3D, animation, interface..). Productions are learning media about music and music culture.
- 3D Generalist in Ultima 6 Project computer game since 2006 (3D-items, structures, characters and animation + 2D-items and interface-elements)
- Lead 3D Artist in movies:
Finaali(short, coming 2009) and And White Was the Night(feature, coming 2009)
- Work Interests
I'm happy creating both still images and animation. Very interested in creating characters (and character animation). Something else on your mind? Just ask.

